Curating New Media 2007

Critical Media
This website shows current, upcoming, and completed art projects of different artists and descriptions of these art projects. They also include exhibition project of installations and embodied electronic sculptural works using technology. This website also shows curators of new media, artists and their selected works. It also features biographies of various artists and their stories behind their artworks.
(Poster: Angeline Yap, 26 Oct, 2007)

Digitized bodies
This website features 'digitized bodies' virtual spectacles, digibodies online exhibition, and various artists and their works. It also deals with the postmodern notions of the human body. It explores the interface between the applications and implications of new digital and enhanced imaging technologies in the medical science and the reflection upon their meaning in the arts and popular culture.
(Poster: Angeline Yap, 26 Oct 2007)

John Maeda's SIMPLICITY
This is a website and blog of the Japanese-American media and design guru John Maeda from the MIT Media Lab. Although this site is not specifically about curating new media, Maeda’s book, ‘The Laws of Simplicity’ can be applied to any process involving the design of a digital media piece and it’s presentation. Besides his periodic (and smart) ramblings on the middle, make sure you check the links on the right listing his ten rules consisting his manifesto about simplicity.
(Poster: Jozsef Vamosi, 10/27/2007)

Art-Place Technology Blog
This is a weblog for the Art - Place - Technology Symposium on Curating New Media Art, Liverpool, 30 March - 1 April 2006. For more information, visit the symposium web site, links in the blog
(Poster: Chow Weijie Oct. 27, 2007)

A Paper on Curating New Media Art (another Curating Resource for Upstart Media Bliss (CRUMB)
This url contains a paper, drawing from a variety of resources, including CRUMB (A Curatorial Resource for Upstart Media) and also presents some debates on curating new media artshows on the web and the conventional physical galleries. It also discusses how audiences might react to new media art from the point of view of a curator. The url also contains examples of curating and many links to museums, artist's homepages etc..
(Poster: Udesha Shamintha Kalamba Arachchi Oct. 28, 2007)

Alessio Cavallaro's Curatorial statement on ACMI
This is a curatorial statement by Alessio Cavallaro, a senior New Media curator in Australia. It illustrates the few selected New Media pieces that were displayed in the ACMI's Screen Gallery. It featured pieces from history of the moving image to the latest screen-based art.
(Poster: Remmy, Ng Tee Lim Oct. 27, 2007)

Trebor Scholz on Curating New Media Art
A rather extensive discussion and exploration on new media curation, along with links to the exhibitions mentioned in the article.
(Poster: Neo Jinn Soon Oct. 27, 2007)

A Curator's Blogpost
This is the blog entry of a curator herself, where she wrote about her personal experience working with artists, her thoughts and feelings with regards to curation, and also the challenges she faced in her line of work. Provides first-hand information and insight from a curator herself, which gives input that has a more realistic and personal feel. Do click on her other tags to explore her views and thoughts about new media art and others.
(Poster: Neo Jinn Soon Oct. 27, 2007)

Interview with Kathy Cleland, Australian New Media Arts Curator
This is an e-mail interview between Cleland, a Australian curator, and Geert Lovink, a media theorist and net critic. Although this document is more than a decade old, and considering how new media art changes ever so often, it is interesting to note that her conversation with Lovink is peppered with examples that we heard from Denisa earlier this week. I believe that questions two and three would be a good place to start thinking about how we would like to go about doing our projects.
(Poster: Chan Shi-Min Adelene Oct. 27 2007)

Museum and New Media Art
This paper by Susan Morris provides a good context and background for us to understand curation. It ties in all the elements of exhibiting an art piece (artist, curator, audience, museum, sponsor … remember the drawing in the first lesson) to help us understand the bigger picture of curating a new media art piece. In it, it also attempts to define new media by suggesting qualities that are consistent in new media. The methodology used in this investigation was interviews with 4 groups of people: museum curators, museum directors, commissioned artists and new media professionals.
(Poster: Nee Yong Liang Samuel Oct 26. 2007)

[http://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=13756] - Drawn
This piece is similar to the art of the extended ripples showed in lecture last week by Prof Wsye. Here, the baseline is anyone/viewer can be a performer. i.e: A viewer in an art gallery can becoem a performer because everyone present there can view his/her "performance." Whatever the former writes on a simple peice of paper, is reflected on the walss, enabling everyone in the exhibition to see what is being written on that sheet of paper.
(Poster: Amudah D/O Challiah Oct 26. 2007)

[http://www.example.com describe linkDrawn]+ Literature about Curating New Media

An Interview with Christiane Paul provides some insightful responses from Christiane Paul about her curated works. This site had many useful resources on new media curation as well. (Poster: Neo Xin Yun, Oct. 26, 2007)

Christiane Paul, NeMe: Challenges for a Ubiquitous Museum: Presenting and Preserving New Media
This reading assignment gives a great overview of issues involved in creating a show of New Media in the context of existing institutional structures.
(Poster: Lonce Wyse, Oct. 19, 2007)

Christiane Paul, Collaborative Curatorial Models and Public Curation describes the importance of a curator and artist collaboration and the issue of public curation. New media objects are fluid and can be adapted to various physical environments, suggesting that collaboration between curator and artist are essential. The public also plays a much greater role in the resulting artworks, breaking down the sanctity associated with the traditional art object. (Poster: Neo Xin Yun, Oct. 26, 2007)

Alena Williams, Net Art and Process Some Thoughts on Curatorial Practice
Curation as an art.
(Poster: Lonce Wyse, oct 19, 2007)

CRUMB: Curatorial Resource for Upstart Media Bliss is a resource page for new media art exhibitors, including curators, technicians and artists. Of particular note are certain interviews (eg. Liane Davison, Peter Weibel) and some seminar abstracts (not all are relevant/helpful). There are also a good number of useful links on exhibitions and curating. (Poster: Yang Jianqing, Oct 24 2007)

Curating New Media Art on the Net is an easy read if you just want important points. This is a concise and informative interview about what qualities of artwork you need to look out for while working on the net. There are 4 basic principles: (1) non local, (2) selection, (3) technology as a tool and (4) media work.
(Poster: Jennifer Yeo, Oct 24, 2007)

Curating New Media Art - A Conference talks about a recent event on New Media Art curation, in which many artists and curators brought forward their thoughts and opinions on this topic. We can get a rough idea of what curation of such new forms of art constitutes from their diverse views. (Poster: Victoria Lau, Oct 24, 2007)

Beth Granter: Curating New Media Art An essay on issues with regard to the occupation of curating new media art, using case studies on three new media art projects. There is also a critical analysis on the new media art exhibition 'nu.art', which was curated by the author.
(Poster : Michelle Zhu, Oct 25, 2007)

New Media Curating this is a resource site for new media curating. For example, this site tells us what a curator should know about installing new media artwork. the author lists the dos and don'ts. there is also a list of interviews with curators such as Peter Weibel. (Poster: Siti Zairinah Bte Abd Rashid, Oct 26, 2007)

British interactive Group This site gives you an insight about how visitors view the exhibitions esp involving technology and new media (Poster: Deepti Pathak, Oct25, 2007)

New Media Curators is about the challenges faced by curators doing new media curating and the issues associated with it.
(Chio Liling 27 October 2007)

Interview with Sarah Cook Sarah Cook is interviewed on her experience as a curator and the difficulties faced. One issue she talked about is how art museums are generally still not open to hosting new media art pieces but science museums are more receptive to the idea. But the problem still remains is how people viewed new media art pieces.
(Chio Liling 27 October 2007)

Interview with Kate Roberts This interview is conducted with kate Roberts who is a manager/ Curator art development, Govett-Brewster Art Gallery New Plymouth. Through this interview, she has discussed issues such as what are the suitable places for new media exhibition and what is being expected of future new media exhibition. (Wee Ming'E Sophia 27 October 2007)

Curating Platform, Berly Graham Interview with Berly Graham on what does he thinks new media is. How he think his curation, Serious Games is interactive. How did he incorporate audience relationship into his curation. (Wee Ming'E Sophia 27 October 2007)

New Media Exhibitions (2005 onwards)

Transfigure The elegant simplicity of the human body in motion has inspired moving image makers since the earliest days of cinema. As part of Transfigure, a selection of artworks will be screened throughout ACMI's Public Imaging screens that explore representations of the body and movement in art, cinema and science. (poster: deepti pathak 4th nov,07)

Digital Curation centre
This website is on Digital Curation centre. Its purpose is to provide a national focus for research and development into curation issues and to promote expertise and good practice, both national and international, for the management of all research outputs in digital format. There are also links to read discussion relating to the curation and long-term preservation of digital science and research data.
(Poster: Angeline Yap, 27 Oct 2007)

Argosarts
This website shows all the activities and services of ‘new media’, and how it has been increasingly entering the activities and programming of museums and cultural institutions. There are also links to artists' works and contemporary art museums and information to artists' audiovisual editions.
(Poster: Angeline Yap, 27 October 2007)

Right Click Exhibition 2007
Gulldy's Open Source New Media Exhibition focuses on the concept of Do-It-Yourself (DIY). The spirits of Open Source are to provide an open platform for digital media users to upload and download programming sources free of charge, and allow them to individualize these sources as their own designs and applications. Such free exchange of ideas and information ultimately gather collective experiences and creativities, which is much more meaningful then just doing things on one’s own.
(Sancia Ng, 27 October 2007)

Creativity & Cognition 2007
The exhibition features interactive computer installations, large format digital prints, and wearable technology, representing a confluence of research and creative practices that include the visual arts, design, architecture, performance, science, technology, and engineering. These works illustrate methods of creative inquiry and practice that have the potential to lead to new forms of knowledge. The works celebrate imaginary scenarios and real-time phenomena from outer space to cyberspace, collective space to urban space, public space to embodied space, and ecological space to dialogical space.
(Sancia Ng, 27 October 2007)

Personal blog on New Media Art pieces
Instead of showcasing an exhibition, I have came across this blog that uploaded tonnes of interesting New Media Art pieces for the viewers to comment and review. He inserted many videos and pictures for the audience to better understand the various art pieces. To a certain extent, it may be even consider a mini online exhibition of New Media Art.
(Remmy, Ng Tee Lim 27 October 2007)

Play cultures The exhibition “Play cultures” is an international exhibition that presents contemporary artistic production that uses the language of digital games and shows one possible view of how the genre of digital can be used in a creative and engaging way. The exhibition consists of Standalone games, mods, video, multiplayer games and interactive storytelling. (Poster: Deepti Pathak, oct 26, 2007)
Ars Electronica Festivals Browse back over the years to see themes, curatorial statements, pieces, etc.

ArtBots is a running series of international and regional shows. See the link on their site for Previous shows. Some of them have a complete list of all entries with artist statements. Some have (very short) curatorial statements, too.
(Poster: Lonce Wyse, Oct 20, 2007)

China Millennium Art Museum Under the auspices of Millennium Dialogue, the First and Second Beijing International New Media Arts Exhibition and Symposium successfully mounted two ground-breaking exhibitions and symposia in 2004 and 2005 respectively at the China Millennium Museum in Beijing. Enlisting a number of key players in the realm of media art throughout the world as partners, "Millennium Dialogue" aims at establishing a global, constructive platform for dialogue and exchange with the most current discourse in new media arts production and theorization to advance and promote digital arts and education in China. (Poster: Deepti Pathak, Oct 28th, 07)

Renascence 2007
Renascence 2007 is an exhibition of new media by artists with diasbilities and aims to let users percieve the way the world is experienced and visualised by them. THe theme for the exhibition is 'revival of senses' an th artists demonstrate personal experience in innovative ways and invite active participation by the viewers in trying to explore them.
(Poster: Srividya Balasubramanian, Ot 28, 2007)

OK Center for Contemporary Art is an experimental laboratory for exploring art. It is intended to be an exhibition and production house for contemporary art, accompanying the implementation of an artistic work from the idea to the exhibition. See the exhibitions link. They cover a broad range of "themed" exhibitions - sound, VR, etc. and the reviews on the different new media artworks would be useful too. (Poster: Vanessa Lim, Oct 24, 2007)

F2F (face to face) - New Media Art from Finland is the combination of new technology with a sincere, yet playful consideration for human sensitivities. Artists experimented with advanced technical solutions as motion sensors, custom made electronics and software. The exhibition explores 3 themes - the border between digital and analog expression; social interaction in the digital era; and new digital worlds. (Poster: Michelle Woo, Oct 24, 2007)

Electric Lab is dedicated to experimentation and art-making practices within the ranges of electricity. It explores the theme on environmental issue. Shortage and high cost of electricity is a concern and its necessary to rethink energy production and consumption. The exhibition includes projects from 21 international artists. A curatorial text is included in this website as well. (Poster: Yeoh Yin Cheng, Oct 24, 2007)

PLAY.orchestra is an outdoor installation which highly engaged the public. People can touch, play and move around to experience the sounds of different instruments. This site includes the production of this art so we can have an idea of how to put an art work together in space as well as the technical stuff behind the scene.
(Poster: Yeoh Yin Cheng, Oct 24, 2007)

Turbulence is a website that host a series of network (internet) artworks and artists who explore and use both application and technology of the network. It has commission 120 works and host more than 20 multi streaming performance events. Its showcase the works through the artist gallery, guest curators and Spotlight sections. It is also a place where curators will host the exhibition on this website. It is a website for exhibit, archive this net arts.
(Poster: Desmond Yong, Oct 24, 2007)

Eyebeam is a website with many different new media artworks, some of them you might find it familiar. It has many exhibitions and brief description about them. Amazing photos I must say. If you are tired of doing the project, you should go on eyebeam and take a look, probably perks you up.
(Poster: Natalie Eu, Oct 25 2007)

[http://www.mobile-studios.org/] is an internationally networked pilot project of a mobile, autonomous production laboratory for young creative artists where by production and broadcast processes will be made visible at the same time. Some of the art works have also touch on various issues which might be useful to the curation work.The artists and curators' statements are available in the website. (Poster: Low Miew Lai, Oct 25, 2007)

Automatic Update:The Yoshiko and Akid Morita Media Gallery is a web site which was produced in conjunction with the exhibition Automatic Update, held at The Museum of Modern Art, New York, featuring mature works from the post quasi-revolutionary period when media art had settled into the mainstream with many artists switching from analog to digital and building interactive installations, electronic publishing networks, and art for the Internet.
(Poster: Khemani Luv, Oct 25, 2007)

Trondheim Matchmaking festival for new technology and electronic arts 2007 Trondheim Matchmaking festival is an annual festival featuring electronic art and new technology. The website provides links to the artist involved in the exhibition and pictures of the various works. This year's theme is titled "Nature" and it presents artise and researchers with projects that takes a deeper look into man's relationship with nature.
(Poster: Jarrod Yeo, Oct 25, 2007)

[http://www.resonance-electromagneticbodies.net/] Resonance the Electromagnetic Bodies Project explores the nature of invisible yet discernible material forces and the impact of these vibrating energies on our environment and the human bodies. The project organises exhibition that aim to consider human body and living organisms simultaneously as a source, a transmitter and as a point of resistance to electromagnetic waves. Click on the links and take a look at different exhibitions and its theme.
(Poster: Ang Yu Hui, Oct 25, 2007)

[http://www.digibodies.org/] The digitalize bodies projects include various exhibitions and works that are included in the exhibitions. The themes of the exhibitions hold under digibodies are themed to discover perceptual effects of digital technologies and the ways in which these effects are reflected in the arts, biosciences and popular culture.
(Poster: Ang Yu Hui, Oct 25, 2007)

The Alternative Museum is an internet-based museum. It supports the development of photography, web-based and digital arts. There is no physical space to visit, as all the exhibitions are online. The exhibitions section is useful to see how different artworks fit into a certain theme, and how they relate to each other in the exhibition itself. Great place to find new media artworks too.
(Poster: Huang Qiyuan, Oct 25, 2007)
describe link

Drawn
An interactive piece whereby the viewer draws/writes on the given paper, which will be projected onto the wall. Through software, the drawings/writings will proliferate and appear to have a mind of their own. It is magical ,fun to play with and engages the viewer. It explores the reality vs virtual reality.
(Poster: Lo Sok Wan, Oct 25, 2007)

SonicFlux This collection of online SOUND pieces explore the ideas of a selection of seminal composers and Fluxus artists. There are 3 pieces of artwork that integrates sound with interactivity. The pieces are meant to be viewed online. The pieces are by the famous artists: Steve Reich, John Cage and Yoko Ono. To view the online artwork, select the name of the artist at the homepage, click 'Online' and 'Launch' (at the bottom of page) to view the online interactive piece.
(Poster: Lim En Teck Sherwin, Oct 26, 2007)

[http://newmediabeijing.org/md2005/exhibition.php?section=2] This exhibition contains an extensive collection of very creative and intriguing new media pieces. From video installations like Terrorism 2 that muses about differences on the warped perspectives of reality (caused by the media), to multimedia pieces like Beijing Boom Tower that through a model, print and film explores the future of the chinese city, this collection strives to investigates the multiplicities of new media art and how it is inevitably intertwined with future transformations of both society and the artists themselves.
(Poster: Chen Guanyou, Oct 26, 2007)

ZKM This is a website of a German museum that have spaces in the museum just for media arts. There are interesting new media art pieces on the website. One interesting work is the ACCESS, a public art installation that allows people to log on to the website and track individual passing by a certain public area.
(Chio Liling, 27 October 2007)

Electrohype 2006 An exhibition showcasing computer-based art. Download the catalog to see the works involved. The works shown are more contemplative in nature, with much less emphasis on interaction.
(Poster: Christopher Kwan, 27 October 2007)

Festival @rt Outsiders The @rt Outsiders Festival promotes emerging pratices at the intersection of the arts, sciences and technologies. Entitled “Invisible Territories”, this year’s festival confronts us with multiple scale values and is based on a two-pronged approach – the first, literal approach proposing a stroll around the new creative spaces opened up by the infinitely small; and the second, metaphorical approach dealing in particular with the idea of spatial, temporal, fictional compression or reduction, whether this be cinematographic, photographic, literary or poetic.
(Poseter: Lonce)

Ear to the Earth: A WorldWide Network for Environmental Sound Art is an international network of musicians, sound artists, scientists, environmental activists, and everyone concerned about the environment. The works mainly revolve around sounds connected to nature. There may not be many available works to browse but the idea of audio art as a form of new media art appeals personally. "The more focused our listening, and the greater our feelings of connection and involvement with the environment, the deeper and more immediate will be our understandings of the world." Interesting!
(Poster: Cheong Xing Ting Jasmine, 27 October 2007)

Synch Festival, Invisible System This exhibition exhibtis various artworks of different platform together. It enables audiences to be part of the artwork by participating in it. It is through the presence of these individuals that form the network with these artworks. It enable users to further explore through interaction and create an unique experience of theirs.
(Poster: Wee Ming'E Sophia, 27 October 2007)

NetArt

Java Museum of NetArt

Other relevant sources and works

Anne-Marie Schleiner, Fluidities and Oppositions among Curators, Filter Feeders, and Future Artists
This is primarily about Net Art, and "on line" curation, but also talks about the changing nature of the relationship between artists and curators.
(Poster: Lonce Wyse, Oct 19, 2007)

Page of Links to a variety of posting related to the subject of cruation, artist-as-curator, etc.
(Poster: Lonce Wyse, Oct 19, 2007)

Prix Ars Electronica The Prix Ars Electronica is broken down in to categories including Net Art, Interactive Art, and others. You can browse back over the years to get a great view of recent history in electronic arts.

(Poster: Lonce Wyse, Oct 20, 2007)

NYTimes Article (Oct 23): Virtual Reality - Is It Art Yet? - Coverage of the Tilton Gallery show, "Through the Looking Glass."
(poster - lonce wyse, Oct 24, 2007)

An Interview with Mogens Jacobsen
Jacobsen talks about some of the motivations behind his works. Some interesting works of his are Power of the Mind and Turntablist PC
(Poster: Christopher Kwan, Oct 25, 2007)

Outerspace "Outerspace" is a robot in which the audience can interact with. This particular work shows how the present technology can be used in creating an interactive piece of art. It has also provide links to other works that make use of / reflect the current technology
(Poster: Lee Wei Ting, Oct 25,2007)

New Media Artists Listing This website holds a list of New Media/ Multimedia artists and links to their biographies and works.
(Poster: Natasha Zhao, Oct 26,2007)

New Media Artists/Works Listing This website is a collection of New Media Works and Artists and links to their respective webpages, sorted according to type (E.g. Robots, Ecology, Haptics, VR, etc.) It's very comprehensive and it's good if you're looking for specific works that fit into your theme.
(Poster: Vanessa Lim, Nov 4, 2007)

The problem of assessing the aesthetics of New Media Art is about how the aesthetics judgment of new media art piece is difficult to define. It touches on some points like interactivity and immersive.How the elements contributed to the aesthetics experience of the viewers.
(Chio Liling 27 October 2007)

The Human Browser A performance-based work involving actors regurgitating information, fed to them through headphones, garnered realtime from Google searches to the people present.
(Christopher Kwan, 27 October 2007)

Email queries regarding curationThis is a part of the email query and clarrifications made by with some pretty exciting views one might not find in purely academic papers.
(Srividya Balasubramanian, 28 Oct 2007)

New Media Art This online article is a short summary about New Media Art and its components. The part on “Examples - Documenting Change” categorized three types of New Media Art, namely, Visual Art, Interactive Art and also Audio Art.
(Poster: Cheong Xing Ting Jasmine, 27 October 2007)

[ http://userwww.sfsu.edu/~swilson/emerging/wilson.newtech.html Stephen Wilson's Index of Media Artists by Category of Endeavor]. Extensive, but somewhat out-of-date and spotty.
Indexes include:
Kinetics & Robotics
Sound
Virtual Reality
Motion, Gesture, etc
Artificial Intelligence
Information Systems
Speech
Computer Media
Telecom - radio, telephone, telepresence
Web Art
Microbiology
Animals & Plants
Ecology
Body & Medicine
Math, Algorithms, Artificial Life
Particle Physics, nanotechnology
Dynamic Systems, Geology, Chemistry
Rapid Prototyping
Space Science
GPS

YLEM Artists Using Science and Technology


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